![]() Unlike in previous instalments, the "M" on his cap is now green instead of blue. Mario could wear these colors by equipping the "W Emblem" badge in Paper Mario: The Thousand-Year Door. This replaces the inverted blue costume that was previously in all the other games.īased on Wario's classic design from the Mario and Wario Land series, just as in the previous Smash titles. onward.īased on Mario's appearance on the Japanese box art for Mario Bros., Also resembles Mario's appearance on the cover of the e-Reader game Mario Bros.-e. and doesn't have any particular reference.īased on his current appearance in Super Mario 3D Land.īased on Fire Mario's appearance dating back to Super Mario Bros. N/A: Color that is Original to Super Smash Bros. This means that the player has complete freedom to pick whichever color he or she wants when playing Team Battles. However, none of these costumes change any characteristic regarding gameplay: all moves, hitboxes, and properties remain the same.Īlso, unlike the last three games, Team Battles no longer restrict characters to use the respective color scheme of the team (red, blue, green, or yellow), rather being outlined with the team color instead, and in the 3DS version, even if outlines are disabled in the settings, they will still show in Team Battles. Other characters have colors that completely change them into new characters, such as Olimar and Bowser Jr., complete with Announcer clips. This time, unlike the previous games, some of the palette swaps are actual costumes (like Wario in Brawl), and some can even change voices too, mostly of their gender, such as Robin and the Wii Fit Trainer. Despite the 3DS not supporting eight player matches, it still features the same alternate colors as the Wii U version. ![]() for Nintendo 3DS and Wii U, because of the addition of the 8-Player Smash, each character has total of 8 Palette swaps (except for Little Mac, who has 16). ![]()
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